What I have been doing with spacehockey..

April 19, 2010

Well let’s see. I:
Created a 3d opengl background of a starfield
Then after testing with a friends phone and noticing that the game ran way to slow on the eris..
I had to completly rework a large part of the gfx routine.. and disable opengl for android < v2 devices.
Figured out how, screen to implement screen/layout transitions
Swiched the scoreboard displays over to layout based
Merged the two seperate layout schemes into 1 that works for all android versions


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